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Bushidan

Miniatures rules for small unit warfare in Japan, 1543 to 1615 AD

Series : Helion Wargames #14

Author : Pauli Kidd

Bushidan : Miniatures rules for small unit warfare in Japan, 1543 to 1615 AD

Digital Editions

eBook (epub)  23.39MB

£14.99 Available for immediate download

eBook (pdf)  73.21MB

£14.99 Available for immediate download

Details

General - Pages : 110 | Images : 43 colour photos, 4 colour illustrations, 3 tables

Paperback - Date of Publication : 7th December 2023 | Size : 248mm x 180mm | ISBN : 9781804513606 | Helion Book Code : HEL1742

eBook - ISBN : 9781804516232

Bushidan : Miniatures rules for small unit warfare in Japan, 1543 to 1615 ADBushidan : Miniatures rules for small unit warfare in Japan, 1543 to 1615 ADBushidan : Miniatures rules for small unit warfare in Japan, 1543 to 1615 ADBushidan : Miniatures rules for small unit warfare in Japan, 1543 to 1615 AD

Click images to enlarge

Bushidan Games research and design notes 

https://www.youtube.com/watch?v=vOOd3TNk_5U&t=3s

Bushidan - game play

https://www.youtube.com/watch?v=UdNvkbUsagY&t=247s

You can download the Bushidan Design Philosophy here

You can download a Quick Reference Sheet here

You can download Elemental Order and Victory Tokens here

 

New Scenarios January 2024 here

 

The later Sengoku period is the era of warfare depicted in classical Japanese movies such as The Seven Samurai, Ran, and Kagemusha – a colourful period that has a very distinct difference in the arms, equipment, tactics and culture from that seen in Europe at the time. It is a period that sees the dominance of firearms in warfare, and the evolution of increasingly complex small-unit tactical systems. But there still remained a heroic ethos, where leaders and the bearers of age-old honoured names would still try to seek out worthy adversaries to battle blade-to-blade. 

While massive armies did meet and clash, such encounters were surprisingly rare. The endemic warfare of the period was dominated by raids, small battles, incursions, and the clash of clan warbands. Small families battled one another for local regional dominance, seeking the leverage to become major powers. Meanwhile, rearms and armour improved in an increasingly lethal arms race.

Bushidan allows players to control the forces of samurai families, ikko-ikki covenants, pirates, bandits and warrior monks – or even forces engaged against the Japanese of the era such as the Ming Chinese and Joseon Koreans. The game focuses on the small-unit tactical systems that were developing to meet the demands of the new age of warfare. Players must plan their tactical ‘box of tricks’ with care, and choose the ferocity, style and cunning that their forces will bring to the battlefield. The game includes a campaign system to allow players to pit their Bushidan against one another in longer conflicts.

This is a colourful period for wargamers to paint and to model. The rules are intended for use with 28mm figures but can easily be played with smaller scale, and a typical army might have 8 or 9 units, each of 4 to 16 figures each.

 

"...Overall, the rules are very interesting, complete, with fairly original and relatively simple mechanisms. What's more, you will find numerous historical notes, and will undoubtedly immerse you in the battles of the time of the samurai." VaeVictus Magazine, No 173 (translated from French)

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